I'm looking for a game outsourcing company that specializes in porting PC games to consoles like PlayStation and Xbox. What should I look for in a partner with proven experience in platform-specific optimization?
Our first console port was a disaster—we assumed that because the PC version ran fine, the transition would be smooth, but we completely underestimated memory constraints and the certification requirements that vary wildly between Sony and Microsoft. What saved us was finding a partner who had actually shipped titles on both platforms and could show us their previous certification reports, not just their portfolio. They flagged our save system as non-compliant before we even submitted, which saved us months of rejections. The concept of game co-development really clicked for me when I saw how they embedded their engineers into our sprints, handling platform-specific shader compilation and input latency while we focused on gameplay tweaks. They had dev kits on-site, knew the TRC requirements by heart, and even optimized our asset streaming to hit that 60 FPS target. Now I always ask about their failure stories during certification, because that reveals more than any success story ever could.